This actually is the expected behavior, since when doing [!SetAnchor "0R" "0"] you're telling the skin to set the anchor at the 0 horizontal position ... but based on the top left corner of the skin - hence the skin movement, given that then the skin will be drawn to the right of your current left side of the skin. What you want is [!SetAnchor "#CURRENTCONFIGWIDTH#R" "0"], which will anchor the skin at its right edge horizontally. The context menu and other tools probably already do that, which is why they work as you expect.This is unexpected behavior
That being said, yeah, the context menu bullets don't reflect the new setting in this regard, not sure if it's a bug or an intentional omission given the supposedly "temporary" / "manual" nature of the change. On the other hand, the context menu bullets are the most precise ones when it comes to a skin's loaded state, even ahead of the Manage Rainmeter window (for example, you can have a loaded skin being incorrectly shown as unloaded in Manage Rainmeter, but correctly shown as loaded in the context menu bullets ... and at the same time!).
Statistics: Posted by Yincognito — Today, 8:42 am